Why license osgART Professional Edition?

  1. BulletCommercial license (compatible with OSG’s LGPL) allows you to incorporate osgART into your closed-source product.

  2. BulletAccess plugins for a variety of different tracking architectures including ARToolKit Professional and ARToolKit NFT, advanced video input plugins and support for a much wider variety of video sources, extended examples including advanced rendering techniques, and much more.

  3. BulletGet priority support from and access to the developers of osgART — available only with an osgART Professional Edition license.

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osgART: ARToolKit + OpenSceneGraph

Bringing ARToolKit tracking to the powerful OpenSceneGraph advanced graphics libraries, osgART Professional Edition is the modern solution for rapid development of feature-rich AR applications.

About the free osgART Standard Edition

osgART Standard Edition is a basic version of osgART and is available open-source and free for non-commercial use under the GNU Public License version 2 (GPLv2).

It includes an ARToolKit plugin and various examples which will guide you through from a simple video viewer to a animated, interactive AR application.

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More information about osgART GPL license...

About the osgART community...

Benefits of osgART Professional Edition:

  1. BulletGain the benefits of all the features of OpenSceneGraph (high quality renderer, multiple file type loaders, community node kits e.g. spatialised audio) directly in your augmented, mixed or mediated reality applications.

  2. BulletSeamlessly integrate video into your application through various video plugins (camera, files, network streaming), video objects (plane, layer, etc), video shaders.

  3. BulletDevelop and prototype interactive applications that use tangible interaction, and work in a variety of coding environments, including the core C++ library, and also the Python, Lua, and Ruby scripting environments, and others.

osgART Professional Edition Features:

  1. BulletSpatial Registration: integration of multiple tracker technologies, both marker-based or natural feature tracking.

  2. BulletVisual Registration: advanced visualisation techniques are supported, including photo-realistic rendering effects such as shadows, environment maps and reflections, occlusion, refraction, as well as non-photo realistic rendering, e.g. toon shading.

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